World's First Real-time
Full-body Mirroring
Humanoid Combat

What is ARC League?

ARC merges the world's most lucrative sports business models into a single, unprecedented market opportunity. You build a robot like a Formula 1 team, pilot it to fight like a UFC champion, and present it to the world as a premier esports spectacle.

The Engineering Spirit

Construct, tune, and push your hardware to the absolute limit in a high-stakes technological arms race, the same relentless development rhythm that defines Formula 1, applied to the arena.

Rules

The Athletic Combat

Zero-latency teleoperation translates real human athletic mastery and fighting techniques into devastating, metal-on-metal gladiatorial combat, with the immediacy and physical stakes of a UFC main event.

Pilot Registration

The Game Excitement

A digital-native, global spectacle built for livestreaming, extreme entertainment, and the next generation of fans, production values and fandom energy on par with a premier esports championship.

Game Design

Avatar Technology — combat skills

Human pilot Humanoid avatar in real time.

Every movement is captured from the human pilot and mirrored through a humanoid avatar with match-speed responsiveness.

Agility

Swift Movements

Fast footwork and direction changes are mirrored at match tempo, keeping the avatar responsive through starts, stops, and lateral movement.

Punch

Mirrored Punch

Pilot strike mirrored in real time.

Kick

Mirrored Kick

Full-leg motion tracked at speed.

Kicks

Rapid Kicks

Repeated leg strikes flow from pilot to avatar with stance, balance, and reset timing preserved through every rep.

Combo

Punch + Kick Combo

Sequenced strikes with stance control.

Dodge

Dodge & Counter

Slip, shift, counter.

Recovery

Stand Up

Ground-to-standing recovery is mapped in real time, showing how the avatar can regain position after falls, scrambles, and match resets.

Torso

Waist Twist

Torso rotation mapped cleanly.

Impact

Board Break

Real contact against a target.

Motion

Full-Body Motion

Whole-body mapping beyond strikes.

Calibration

Calibration Wave

Pilot-to-avatar handshake.

Event Recaps

See the league in the room.

Highlights from the latest events — live ARC League humanoid combat, the roadshow, and the crowd.

Recent Event

ARC League Popup · SoHo

Jun 25–27.
SoHo, New York.

The ARC League popup lands at 188 Lafayette St in SoHo. Catch a live humanoid combat demo on June 25, then step in for a hands-on limited experience on June 26 and 27 — just 10 slots each day, by registration.

ARC League Popup

Live Demo & Hands-On Experience

  • Jun 25Live Combat DemoOpen — no registration needed.
  • Jun 26–27Hands-On Experience10 slots each day, by registration.

188 Lafayette St, SoHo, New York

Registration closed

The SoHo popup has ended. Hands-on sessions ran Jun 26–27 with limited capacity.

This event has ended. Sign up for our newsletter to hear about the next one.

Participate

Pick the path that fits you.

ARC League is built to be joined at different depths — as a competitor, a partner, a builder, or an audience. Each pathway has its own process.

Marketplace

What the crowd sees is sport. What we build is infrastructure.

The crowd gets a sport. Builders get a single, stage-ready line: a humanoid platform built to stay upright under load, a pilot bridge that mirrors intent in real time, and the control fabric that binds them — held to the same bar we use in ARC League. When you want that stack in your shop, the marketplace matches kits and hardware to the same rules and standards as ARC League.

  • Arena nights run the same robot avatars and stacks the crowd sees — lights, latency, and pilots in the loop, not a lab walkthrough.
  • Pilot intent crosses a live bridge into the machine; control and telemetry stay coherent enough to train on and carry into your own builds.
  • Humanoid hardware, pilot equipment, and synchronization layer read as one line — held to the same operating picture we use in ARC League.
Humanoid robot in arena kit

Frequently asked

Questions? We got you covered.

No, but they do utilize autonomous dynamic balancing. Every action, strike, and tactical decision in the arena is piloted in real-time by a human pilot.